feat!: Got rid of UpdateShapes component

- update_collider_shapes now filters by Changed<Transform>
This commit is contained in:
Alexey 2026-02-15 18:05:27 +03:00
commit 9d0ae295ee
2 changed files with 6 additions and 26 deletions

View file

@ -1,5 +1,5 @@
use bevy::prelude::*;
use bevy_collision_plugin::{Collider, CollisionEvent, CollisionPlugin, CollisionShape, UpdateShapes};
use bevy_collision_plugin::{Collider, CollisionEvent, CollisionPlugin, CollisionShape};
const CHECKED_GROUPS: usize = 1 << 0 | 1 << 1;
@ -48,13 +48,10 @@ fn firstgroup_collider_bundle() -> impl Bundle {
}
fn move_collider(
mut commands: Commands,
query: Query<(Entity, &mut Transform), With<MovingCollider>>,
query: Query<&mut Transform, With<MovingCollider>>,
) {
for (entity, mut transform) in query {
for mut transform in query {
transform.translation.x += 50.;
commands.entity(entity)
.insert(UpdateShapes);
}
}