feat: Proof-of-concept attack combo system

This commit is contained in:
Alexey 2026-04-16 17:06:52 +03:00
commit 95276c070b
15 changed files with 391 additions and 60 deletions

View file

@ -2,10 +2,11 @@
use bevy::prelude::*;
use bevy_rapier2d::prelude::*;
use bevy_trait_query::RegisterExt;
use leafwing_input_manager::prelude::*;
use seldom_state::prelude::*;
use crate::*;
use crate::{*, player::weapon::*};
/// Plugin that connects everything needed for this prototype
pub struct GamePlugin;
@ -26,6 +27,7 @@ impl Plugin for GamePlugin {
.add_systems(Update, (
player::systems::handle_input,
timer::update_bpm_timers,
));
))
.register_component_as::<dyn Weapon, knife::Knife>();
}
}