generated from 2ndbeam/bevy-template
No description
- Rust 100%
- Added BpmTimer.accuracy method - Added Weapon.attack_offset method - Replaced beats_remaining with timer in Attacking and Awaiting - AttackArea spawning on Attacking end |
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| .cargo | ||
| assets/sprites/player | ||
| src | ||
| .gitignore | ||
| Cargo.lock | ||
| Cargo.toml | ||