generated from 2ndbeam/bevy-template
feat: Implemented basic item drag-and-drop
- Added bundle names - Added system to update bundle names with entity name
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parent
0add3e4c20
commit
a462c64786
4 changed files with 56 additions and 18 deletions
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@ -20,6 +20,7 @@ fn player_bundle(asset_server: &Res<AssetServer>) -> impl Bundle {
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Action::default_input_map(),
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Inventory::new(UVec2::new(4, 4)),
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ActiveInventory,
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Name::new("Player"),
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)
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}
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@ -33,6 +34,7 @@ pub fn try_insert_item(
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inventory_query: Query<(Entity, &Inventory, Option<&Children>)>,
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) {
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let mut item = Item::new(UVec2::new(1, 1));
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let name = Name::new(format!("Item {}x{}", item.size.x, item.size.y));
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for (entity, inventory, children) in inventory_query {
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let children = match children {
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Some(children) => &children[..],
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@ -45,7 +47,7 @@ pub fn try_insert_item(
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}
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item.position = Some(position);
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info!("Spawning item {item:?}");
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commands.entity(entity).with_child(item);
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commands.entity(entity).with_child((item, name));
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},
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None => {
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warn!("Inventory does not have space for {}", item.size);
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