generated from 2ndbeam/bevy-template
feat!: Half-implemented sprite container
- Updated all assets - Refactored door again - Half of the sprites are visually broken for now
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22 changed files with 165 additions and 31 deletions
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@ -3,7 +3,7 @@ use bevy_light_2d::prelude::*;
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use crate::meters;
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const LAMP_IMAGE_PATH: &'static str = "sprites/interactive/lamp.png";
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const LAMP_IMAGE_PATH: &'static str = "sprites/level/lamp.png";
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#[derive(Component, Clone, Copy, Default, Reflect, Debug, PartialEq, Eq)]
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#[reflect(Component, Clone, Default, Debug, PartialEq)]
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