feat!: Half-implemented sprite container

- Updated all assets
- Refactored door again
- Half of the sprites are visually broken for now
This commit is contained in:
Alexey 2026-04-01 09:40:00 +03:00
commit b2efc73602
22 changed files with 165 additions and 31 deletions

View file

@ -3,7 +3,7 @@ use bevy_light_2d::prelude::*;
use crate::meters;
const LAMP_IMAGE_PATH: &'static str = "sprites/interactive/lamp.png";
const LAMP_IMAGE_PATH: &'static str = "sprites/level/lamp.png";
#[derive(Component, Clone, Copy, Default, Reflect, Debug, PartialEq, Eq)]
#[reflect(Component, Clone, Default, Debug, PartialEq)]