[meta] tiles = [ "floors", "walls", "wall_connectors" ] [[tiles.floors]] x = 0 y = 0 w = 16 [[tiles.floors]] x = 0 y = 4 w = 16 [[tiles.floors]] x = 0 y = 8 w = 16 [[tiles.walls]] x = 0 y = 1 h = 3 [[tiles.walls]] x = 0 y = 5 h = 3 [[tiles.walls]] x = 15 y = 1 h = 3 [[tiles.walls]] x = 15 y = 5 h = 3 [[tiles.wall_connectors]] x = 4 y = 3 [[tiles.wall_connectors]] x = 4 y = 7 [[tiles.wall_connectors]] x = 11 y = 3 [[tiles.wall_connectors]] x = 11 y = 7 [interactive.player] x = 1 y = 1 [[interactive.doors]] x = 4 y = 1 facing = "right" [[interactive.doors]] x = 4 y = 5 facing = "right" lock = "right" [[interactive.doors]] x = 11 y = 1 facing = "left" lock = "left" [[interactive.doors]] x = 11 y = 5 facing = "left" [[interactive.stairs]] x = 8 y = 1 floors = 2 [[interactive.containers]] x = 2 y = 1 [[interactive.containers]] x = 14 y = 1 [[interactive.containers]] x = 2 y = 5 w = 4 h = 4 [[interactive.containers.items]] id = "lockpick" x = 2 y = 2 [[interactive.containers]] x = 14 y = 5 w = 2 h = 2 [[interactive.containers.items]] id = "lockpick" rotated = true