[meta] tiles = [ "floors", "walls", "wall_connectors" ] [tiles] floors = [ { x = 0, y = 0, w = 16 }, { x = 0, y = 4, w = 16 }, { x = 0, y = 8, w = 16 }, ] walls = [ { x = 0, y = 1, h = 3 }, { x = 0, y = 5, h = 3 }, { x = 15, y = 1, h = 3 }, { x = 15, y = 5, h = 3 }, ] wall_connectors = [ { x = 4, y = 3 }, { x = 4, y = 7 }, { x = 11, y = 3 }, { x = 11, y = 7 }, ] [interactive] player = { x = 1, y = 1 } doors = [ { x = 4, y = 1, facing = "right" }, { x = 4, y = 5, facing = "right", lock = "right" }, { x = 11, y = 1, facing = "left", lock = "left" }, { x = 11, y = 5, facing = "left" }, ] stairs = [ { x = 8, y = 1 }, ] containers = [ { x = 2, y = 1 }, { x = 14, y = 1 }, { x = 2, y = 5, w = 4, h = 4, items = [ { id = "lockpick", x = 2, y = 2 }, ], }, { x = 14, y = 5, w = 2, h = 2, items = [ { id = "lockpick", rotated = true }, ], }, ]