generated from 2ndbeam/bevy-template
- Everything should work as before - Added blank submodules in layout - Added blank submodules in player - Moved inventory::ui submodule to ui::inventory - Added blank submodules in ui::inventory - Re-exported ui::inventory as inventory::ui for temporary compatibility - Split tests submodules into different files
1 line
33 B
Rust
1 line
33 B
Rust
pub use crate::ui::inventory::*;
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