Rewritten nebula shader

This commit is contained in:
R34nd0 2024-01-13 17:23:49 +05:00
commit 0c684417f5
5 changed files with 42 additions and 21 deletions

6
scripts/nebula.gd Normal file
View file

@ -0,0 +1,6 @@
extends ColorRect
@onready var ship = get_tree().current_scene.get_node("MainShip")
func _physics_process(_delta):
material.set_shader_parameter("offset",ship.global_position)