debug scene + fixed resource loading in releases
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7 changed files with 114 additions and 6 deletions
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@ -91,7 +91,7 @@ func recolor():
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color_player = Color.from_hsv(randf(), randf_range(0.8, 1), randf_range(0.8, 1))
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color_base = Color.from_hsv(randf(), randf_range(0.8, 1), randf_range(0.8, 1))
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color_enemy = Color.from_hsv(randf(), randf_range(0.8, 1), randf_range(0.8, 1))
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color_background = Color.from_hsv(randf(), randf_range(0.1765, 1), randf_range(0.0392, 0.0862))
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color_background = Color.from_hsv(randf(), randf_range(0.1765, 1), randf_range(0.06, 0.08))
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ship.modulate = color_player
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bases.modulate = color_base
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enemy_faction.modulate = color_enemy
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