debug scene + fixed resource loading in releases

This commit is contained in:
gotfishmakesticks 2024-01-14 11:50:13 +03:00
commit 0dd3628ce1
7 changed files with 114 additions and 6 deletions

View file

@ -293,7 +293,6 @@ func add_available(avail_list):
'hull':
meta['price'] = hulls_prices[avail_list[i]]
meta['equipped'] = ship.hull.id == avail_list[i]
print(ship.hull.id, avail_list[i])
'engine':
meta['price'] = engines_prices[avail_list[i]]
meta['equipped'] = ship.engine.id == avail_list[i]