debug scene + fixed resource loading in releases

This commit is contained in:
gotfishmakesticks 2024-01-14 11:50:13 +03:00
commit 0dd3628ce1
7 changed files with 114 additions and 6 deletions

View file

@ -75,3 +75,7 @@ func change_menu(id):
b4.change_name()
b5.change_name()
menu_id = id
func _process(_delta):
if Input.is_action_just_released("hide_menu"):
get_tree().change_scene_to_file("res://scenes/debug.tscn")