Shield wave

This commit is contained in:
R34nd0 2024-01-14 03:01:58 +05:00
commit 0eecd651e4
14 changed files with 341 additions and 13 deletions

View file

@ -14,16 +14,14 @@ curve = SubResource("Curve_grs2w")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_al11x"]
lifetime_randomness = 0.5
particle_flag_disable_z = true
emission_shape = 3
emission_box_extents = Vector3(8, 1, 1)
particle_flag_disable_z = true
direction = Vector3(0, 1, 0)
spread = 15.0
gravity = Vector3(0, 0, 0)
initial_velocity_min = 50.0
initial_velocity_max = 100.0
orbit_velocity_min = 0.0
orbit_velocity_max = 0.0
gravity = Vector3(0, 0, 0)
scale_min = 0.5
scale_max = 2.0
scale_curve = SubResource("CurveTexture_wagku")
@ -37,16 +35,14 @@ curve = SubResource("Curve_r1iqm")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_gd3um"]
lifetime_randomness = 0.5
particle_flag_disable_z = true
emission_shape = 1
emission_sphere_radius = 1102.0
particle_flag_disable_z = true
direction = Vector3(0, 1, 0)
spread = 0.0
gravity = Vector3(0, 0, 0)
initial_velocity_min = 500.0
initial_velocity_max = 600.0
orbit_velocity_min = 0.0
orbit_velocity_max = 0.0
gravity = Vector3(0, 0, 0)
scale_min = 1.5
scale_max = 1.5
scale_curve = SubResource("CurveTexture_ot3qw")
@ -56,6 +52,7 @@ script = ExtResource("1_jvcps")
rotation_speed = 120
[node name="EngineSprite" type="Sprite2D" parent="."]
use_parent_material = true
position = Vector2(-4, 0)
texture = ExtResource("2_mll00")