Shield wave
This commit is contained in:
parent
a1e0c3f8a7
commit
0eecd651e4
14 changed files with 341 additions and 13 deletions
13
shaders/materials/shield_material.tres
Normal file
13
shaders/materials/shield_material.tres
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cw0827vwv7pc1"]
|
||||
|
||||
[ext_resource type="Shader" path="res://shaders/shield.gdshader" id="1_qsjai"]
|
||||
|
||||
[resource]
|
||||
resource_local_to_scene = true
|
||||
resource_name = "Shield Material"
|
||||
shader = ExtResource("1_qsjai")
|
||||
shader_parameter/wave_centers = PackedVector2Array()
|
||||
shader_parameter/wave_distances = PackedFloat32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
|
||||
shader_parameter/color = Color(1, 0, 0, 1)
|
||||
shader_parameter/max_distance = 20.0
|
||||
shader_parameter/bublic_size = 20.0
|
||||
Loading…
Add table
Add a link
Reference in a new issue