Shield wave

This commit is contained in:
R34nd0 2024-01-14 03:01:58 +05:00
commit 0eecd651e4
14 changed files with 341 additions and 13 deletions

View file

@ -0,0 +1,13 @@
[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cw0827vwv7pc1"]
[ext_resource type="Shader" path="res://shaders/shield.gdshader" id="1_qsjai"]
[resource]
resource_local_to_scene = true
resource_name = "Shield Material"
shader = ExtResource("1_qsjai")
shader_parameter/wave_centers = PackedVector2Array()
shader_parameter/wave_distances = PackedFloat32Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
shader_parameter/color = Color(1, 0, 0, 1)
shader_parameter/max_distance = 20.0
shader_parameter/bublic_size = 20.0