Made kamikaze behavior and also fixed borders
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ac263a1e65
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1ee0b529a8
10 changed files with 41 additions and 44 deletions
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@ -8,6 +8,7 @@ position = Vector2(0.5, 0)
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gravity_scale = 0.0
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angular_damp = 1.0
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script = ExtResource("1_7nfg8")
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collision_damage = 15.0
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[node name="Sprite" type="Sprite2D" parent="."]
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texture = ExtResource("2_vhl4r")
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@ -4,6 +4,7 @@
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[ext_resource type="Texture2D" uid="uid://bchkncbniclhh" path="res://sprites/kamikaze.png" id="2_8ba3c"]
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[node name="Hull" instance=ExtResource("1_l56rl")]
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collision_mask = 3
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max_hp = 10.0
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velocity_collision_treshold = 150.0
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collision_damage = 10.0
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@ -1,9 +1,10 @@
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[gd_scene load_steps=8 format=3 uid="uid://pev6k21vqaem"]
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[gd_scene load_steps=9 format=3 uid="uid://pev6k21vqaem"]
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[ext_resource type="Script" path="res://scripts/Ship/ship.gd" id="1_82bba"]
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[ext_resource type="PackedScene" uid="uid://bkd4gyhlota7l" path="res://scenes/Ships/Modules/Hulls/kamikaze_hull.tscn" id="2_165nu"]
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[ext_resource type="PackedScene" uid="uid://mw4kwxoeqch3" path="res://scenes/Ships/Modules/Engines/engine.tscn" id="3_plu72"]
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[ext_resource type="PackedScene" uid="uid://bunboi5ouscw8" path="res://scenes/Ships/Modules/Shields/shield.tscn" id="4_aos8x"]
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[ext_resource type="Script" path="res://scripts/Ship/weapons.gd" id="5_8eieq"]
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[ext_resource type="Script" path="res://scripts/State Machine/tree.gd" id="5_m8m3f"]
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[ext_resource type="Script" path="res://scripts/State Machine/Kamikaze/WanderingState.gd" id="6_emcj1"]
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[ext_resource type="Script" path="res://scripts/State Machine/Kamikaze/AttackState.gd" id="7_ilmkp"]
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@ -22,6 +23,7 @@ collision_damage = 15.0
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max_capacity = 5
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[node name="Weapons" type="Node2D" parent="."]
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script = ExtResource("5_8eieq")
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[node name="StateTree" type="Node" parent="." node_paths=PackedStringArray("state")]
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script = ExtResource("5_m8m3f")
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