Done refactoring

This commit is contained in:
2ndbeam 2023-11-05 21:51:47 +03:00
commit 2176e9d798
88 changed files with 821 additions and 880 deletions

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=9 format=3 uid="uid://523dme3h6d6c"]
[ext_resource type="Script" path="res://modules/npcship.gd" id="1_s20nu"]
[ext_resource type="Script" path="res://scripts/objects/npcship.gd" id="1_wioir"]
[ext_resource type="PackedScene" uid="uid://d1bhrxmr0oo0n" path="res://scenes/Bounty.tscn" id="2_6fdps"]
[ext_resource type="PackedScene" uid="uid://cyskycafymwx" path="res://scenes/shields/npcshield.tscn" id="3_47apr"]
[ext_resource type="PackedScene" uid="uid://dtshhww5culu4" path="res://scenes/hulls/npchullt1.tscn" id="4_1ne0s"]
@ -13,13 +13,13 @@ radius = 64.0
[sub_resource type="LabelSettings" id="LabelSettings_21pok"]
font_size = 12
[node name="DefaultShip" type="CharacterBody2D" node_paths=PackedStringArray("DestinationTimer")]
[node name="DefaultShip" type="CharacterBody2D" node_paths=PackedStringArray("destination_timer")]
process_mode = 1
collision_mask = 19
input_pickable = true
script = ExtResource("1_s20nu")
DestinationTimer = NodePath("DestinationTimer")
Bounty = ExtResource("2_6fdps")
script = ExtResource("1_wioir")
destination_timer = NodePath("DestinationTimer")
bounty = ExtResource("2_6fdps")
[node name="Shield" parent="." instance=ExtResource("3_47apr")]
@ -34,7 +34,6 @@ polygon = PackedVector2Array(0, -16, 32, 0, 0, 16, 0, 4, -4, 4, -8, 8, -8, -8, -
[node name="SingleLaser" parent="WeaponSlot" instance=ExtResource("6_wnekw")]
position = Vector2(8, 0)
ShootingAction = "npc"
[node name="DestinationTimer" type="Timer" parent="."]
wait_time = 5.0