Done refactoring
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parent
3a136ff215
commit
2176e9d798
88 changed files with 821 additions and 880 deletions
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@ -1,14 +1,14 @@
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[gd_scene load_steps=4 format=3 uid="uid://cb1dnh014jmpb"]
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[ext_resource type="Script" path="res://modules/weapon.gd" id="1_u8yjv"]
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[ext_resource type="Script" path="res://scripts/objects/weapon.gd" id="1_u8yjv"]
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[ext_resource type="PackedScene" uid="uid://djmoij5kuou3j" path="res://scenes/projectiles/Laser.tscn" id="2_cewjf"]
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[ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_14fq6"]
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[node name="DoubleLaser" type="Node2D" node_paths=PackedStringArray("ShootingTimer", "SpawnerPoints")]
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[node name="DoubleLaser" type="Node2D" node_paths=PackedStringArray("shoot_timer", "spawner_points")]
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script = ExtResource("1_u8yjv")
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ShootingProjectile = ExtResource("2_cewjf")
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ShootingTimer = NodePath("ShootingTimer")
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SpawnerPoints = [NodePath("SpawnerSprite1/Spawner1"), NodePath("SpawnerSprite2/Spawner2")]
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projectile = ExtResource("2_cewjf")
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shoot_timer = NodePath("ShootingTimer")
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spawner_points = [NodePath("SpawnerSprite1/Spawner1"), NodePath("SpawnerSprite2/Spawner2")]
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[node name="SpawnerSprite1" type="Sprite2D" parent="."]
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position = Vector2(4, -12)
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