Fixed shield crash and material coloring

This commit is contained in:
gotfishmakesticks 2024-01-18 13:43:03 +03:00
commit 255a47f6da
7 changed files with 10 additions and 12 deletions

View file

@ -19,7 +19,7 @@ func _on_body_entered(body):
ship_in_menu = true
body.allow_shooting = false
menu_inst = menu.instantiate()
menu_inst.modulate = get_parent().modulate
menu_inst.modulate = get_parent().material.get_shader_parameter('color')
menu_inst.base = get_parent()
body.find_child("GUI").add_child(menu_inst)
body.minimap.visible = false