Color rework
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0dd3628ce1
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15 changed files with 73 additions and 16 deletions
13
shaders/materials/ship_material.tres
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13
shaders/materials/ship_material.tres
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[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cw0827vwv7pc1"]
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[ext_resource type="Shader" path="res://shaders/ship.gdshader" id="1_qsjai"]
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[resource]
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resource_local_to_scene = true
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resource_name = "Shield Material"
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shader = ExtResource("1_qsjai")
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shader_parameter/wave_centers = PackedVector2Array()
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shader_parameter/wave_distances = PackedFloat32Array(-1)
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shader_parameter/color = Color(1, 0, 0, 1)
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shader_parameter/max_distance = 20.0
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shader_parameter/bublic_size = 20.0
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