Quests system + Elimination quest

This commit is contained in:
gotfishmakesticks 2023-11-16 10:43:32 +03:00
commit 2bca6b2fe5
6 changed files with 92 additions and 0 deletions

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@ -15,6 +15,8 @@ var id : String = "SingleLaserMk1"
var deviation : float = deg_to_rad(spread)
signal weapon_shooted
func _ready():
randomize()
if ship is MainShip:
@ -23,6 +25,7 @@ func _ready():
shoot_action = "shootprimary"
"SecondaryWeapon":
shoot_action = "shootsecondary"
weapon_shooted.connect(ship.quest._restriction_no_weapon)
elif ship is NPCShip:
shoot_action = "npc"
@ -43,3 +46,4 @@ func shoot():
proj_inst.global_rotation = spawner.global_rotation + randf_range(-deviation/2, deviation/2)
proj_inst.faction = ship.faction
proj_inst.modulate = ship.modulate
weapon_shooted.emit()