From 2c2c7fa0b3e526ebd9efcde03e170c1dd9ad9275 Mon Sep 17 00:00:00 2001 From: gotfishmakesticks <80163046+gotfishmakesticks@users.noreply.github.com> Date: Sat, 13 Jan 2024 15:45:44 +0300 Subject: [PATCH] Fixed shield loading --- scripts/objects/MainShip.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/objects/MainShip.gd b/scripts/objects/MainShip.gd index bcb620b..e8fd712 100644 --- a/scripts/objects/MainShip.gd +++ b/scripts/objects/MainShip.gd @@ -86,7 +86,7 @@ func change_engine(new): func change_shield(new): var new_shield = Game.get_module(new, 'shield').instantiate() var old_shield = shield - add_child(shield) + add_child(new_shield) shield = new_shield get_tree().create_timer(0.05).timeout.connect(old_shield.queue_free)