Quest save/load + beta tag for prereleases
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5 changed files with 25 additions and 2 deletions
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@ -57,7 +57,7 @@ func timer_failed():
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return
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kill_quest(false)
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func enemy_destroyed(enemy):
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func enemy_destroyed(_enemy):
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if quest.new:
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return
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if quest.type == quest.TYPE.ELIMINATION:
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