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Алкесей Мирнеков 2023-11-05 16:23:18 +03:00 committed by GitHub
commit 3411c5796d
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[gd_scene load_steps=4 format=3 uid="uid://cf11711uqb42j"]
[ext_resource type="Script" path="res://modules/weapon.gd" id="1_smgrb"]
[ext_resource type="PackedScene" uid="uid://djmoij5kuou3j" path="res://scenes/projectiles/Laser.tscn" id="2_eiesu"]
[ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_n1sx7"]
[node name="SingleLaser" type="Node2D" node_paths=PackedStringArray("ShootingTimer", "SpawnerPoints")]
script = ExtResource("1_smgrb")
ShootingProjectile = ExtResource("2_eiesu")
Spread = 5.0
AmmoType = "Laser Energy"
AmmoConsumption = 1.0
ShootingTimer = NodePath("ShootingTimer")
SpawnerPoints = [NodePath("Spawner")]
[node name="ShootingTimer" type="Timer" parent="."]
wait_time = 0.25
one_shot = true
[node name="SpawnerSprite" type="Sprite2D" parent="."]
texture = ExtResource("3_n1sx7")
[node name="Spawner" type="Node2D" parent="."]
position = Vector2(4, 0)