A little folders cleanup
This commit is contained in:
parent
997e3c0982
commit
545da7be1f
90 changed files with 68 additions and 1661 deletions
49
scenes/Star System/Required Scenes/pause_controller.tscn
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49
scenes/Star System/Required Scenes/pause_controller.tscn
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[gd_scene load_steps=3 format=3 uid="uid://c7is7y341f6wa"]
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[sub_resource type="Theme" id="Theme_d8vjy"]
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default_font_size = 48
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[sub_resource type="GDScript" id="GDScript_6uw1d"]
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resource_name = "pause_controller"
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script/source = "extends Control
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# TODO: implement save
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## Resumes game
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func _on_resume_button_up():
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get_tree().current_scene.unpause()
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## Saves profile and exits game
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func _on_exit_button_up():
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get_tree().current_scene.unpause()
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get_tree().change_scene_to_file(\"res://scenes/MainMenu.tscn\")
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#Game.profile_save(get_tree().current_scene)
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"
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[node name="PauseController" type="Control"]
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process_mode = 2
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layout_mode = 3
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anchors_preset = 0
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offset_right = 40.0
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offset_bottom = 40.0
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theme = SubResource("Theme_d8vjy")
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script = SubResource("GDScript_6uw1d")
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[node name="Resume" type="Button" parent="."]
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layout_mode = 0
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offset_left = 444.0
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offset_top = 254.0
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offset_right = 779.0
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offset_bottom = 329.0
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text = "Resume game"
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[node name="Exit" type="Button" parent="."]
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layout_mode = 0
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offset_left = 449.0
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offset_top = 357.0
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offset_right = 763.0
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offset_bottom = 432.0
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text = "Save and exit"
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[connection signal="button_up" from="Resume" to="." method="_on_resume_button_up"]
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[connection signal="button_up" from="Exit" to="." method="_on_exit_button_up"]
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51
scenes/Star System/Required Scenes/star.tscn
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51
scenes/Star System/Required Scenes/star.tscn
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[gd_scene load_steps=11 format=3 uid="uid://kyuhwil8vq7n"]
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[ext_resource type="Texture2D" uid="uid://bf8treonq7va1" path="res://sprites/star/star1.png" id="1_g74du"]
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[ext_resource type="Texture2D" uid="uid://dbl6rw04dnuho" path="res://sprites/star/star2.png" id="2_pxcya"]
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[ext_resource type="Texture2D" uid="uid://vndhtc8ymg2k" path="res://sprites/star/star3.png" id="3_plj80"]
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[ext_resource type="Texture2D" uid="uid://cays6dmt6ucv7" path="res://sprites/star/star4.png" id="4_21ld8"]
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[ext_resource type="Texture2D" uid="uid://du274dr3lf2es" path="res://sprites/star/star5.png" id="5_pyjfw"]
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[ext_resource type="Texture2D" uid="uid://bm8tx4w1irp7s" path="res://sprites/star/star6.png" id="6_uxgjf"]
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[ext_resource type="Texture2D" uid="uid://jbcvgid8o5f6" path="res://sprites/star/star7.png" id="7_3kjtu"]
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[ext_resource type="Texture2D" uid="uid://dgp48jj1knk1y" path="res://sprites/star/star8.png" id="8_5xmav"]
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[ext_resource type="Script" path="res://scripts/Star System/star.gd" id="9_kew3k"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_oggfj"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("1_g74du")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_pxcya")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_plj80")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_21ld8")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5_pyjfw")
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}, {
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"duration": 1.0,
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"texture": ExtResource("6_uxgjf")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_3kjtu")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_5xmav")
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}],
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"loop": true,
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"name": &"default",
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"speed": 8.0
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}]
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[node name="Star" type="AnimatedSprite2D"]
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z_index = -19
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sprite_frames = SubResource("SpriteFrames_oggfj")
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autoplay = "default"
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frame = 1
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frame_progress = 0.66336
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script = ExtResource("9_kew3k")
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22
scenes/Star System/Required Scenes/star_generator.tscn
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22
scenes/Star System/Required Scenes/star_generator.tscn
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[gd_scene load_steps=3 format=3 uid="uid://dpggye27ln436"]
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[ext_resource type="Script" path="res://scripts/Star System/stars_generator.gd" id="1_uxmpu"]
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[ext_resource type="PackedScene" uid="uid://kyuhwil8vq7n" path="res://scenes/Star System/Required Scenes/star.tscn" id="2_ypr5c"]
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[node name="Stars" type="ParallaxBackground"]
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process_mode = 1
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layer = -5
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scroll_ignore_camera_zoom = true
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script = ExtResource("1_uxmpu")
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star = ExtResource("2_ypr5c")
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[node name="CloseStars" type="ParallaxLayer" parent="."]
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scale = Vector2(2, 2)
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motion_scale = Vector2(0.9, 0.9)
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[node name="DistinctStars" type="ParallaxLayer" parent="."]
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scale = Vector2(1.5, 1.5)
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motion_scale = Vector2(0.5, 0.5)
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[node name="FarAwayStars" type="ParallaxLayer" parent="."]
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motion_scale = Vector2(0.1, 0.1)
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20
scenes/Star System/sta2BF8.tmp
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20
scenes/Star System/sta2BF8.tmp
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@ -0,0 +1,20 @@
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[gd_scene load_steps=3 format=3 uid="uid://crneq2enhxsw5"]
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[ext_resource type="PackedScene" uid="uid://bsnrcw64qr2hr" path="res://scenes/Star Systems/star_system_template.tscn" id="1_2ai1l"]
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[ext_resource type="PackedScene" uid="uid://dok3i8u5t1ka4" path="res://scenes/Ships/player_ship.tscn" id="7_jyplv"]
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[node name="StarSystem" instance=ExtResource("1_2ai1l")]
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width = 16384
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height = 16384
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[node name="Stars" parent="." index="0"]
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scroll_offset = Vector2(681.667, 317.783)
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stars_amount = 4000
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[node name="Nebula" parent="Background" index="0" node_paths=PackedStringArray("tracked_node")]
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tracked_node = NodePath("../../PlayerShip")
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color_background = Color(0.276474, 0.0962249, 0.200656, 1)
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[node name="PlayerShip" parent="." index="4" instance=ExtResource("7_jyplv")]
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process_mode = 0
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position = Vector2(19, 10)
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20
scenes/Star System/staBCB.tmp
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20
scenes/Star System/staBCB.tmp
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@ -0,0 +1,20 @@
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[gd_scene load_steps=3 format=3 uid="uid://crneq2enhxsw5"]
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[ext_resource type="PackedScene" uid="uid://bsnrcw64qr2hr" path="res://scenes/Star Systems/star_system_template.tscn" id="1_2ai1l"]
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[ext_resource type="PackedScene" uid="uid://dok3i8u5t1ka4" path="res://scenes/Ships/player_ship.tscn" id="7_jyplv"]
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[node name="StarSystem" instance=ExtResource("1_2ai1l")]
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width = 16384
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height = 16384
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[node name="Stars" parent="." index="0"]
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scroll_offset = Vector2(681.667, 317.783)
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stars_amount = 4000
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[node name="Nebula" parent="Background" index="0" node_paths=PackedStringArray("tracked_node")]
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tracked_node = NodePath("../../PlayerShip")
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color_background = Color(0.276474, 0.0962249, 0.200656, 1)
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[node name="PlayerShip" parent="." index="4" instance=ExtResource("7_jyplv")]
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process_mode = 0
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position = Vector2(19, 10)
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32
scenes/Star System/star_system_debug.tscn
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32
scenes/Star System/star_system_debug.tscn
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[gd_scene load_steps=6 format=3 uid="uid://crneq2enhxsw5"]
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[ext_resource type="PackedScene" uid="uid://bsnrcw64qr2hr" path="res://scenes/Star System/star_system_template.tscn" id="1_2ai1l"]
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[ext_resource type="PackedScene" uid="uid://dk3nvl8f0v24e" path="res://scenes/Base/base_template.tscn" id="3_m5ica"]
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[ext_resource type="PackedScene" uid="uid://pev6k21vqaem" path="res://scenes/Ships/NPC Ships/kamikaze_ship.tscn" id="4_i6rbg"]
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[ext_resource type="PackedScene" uid="uid://yso8f0y5kg50" path="res://scenes/Ships/NPC Ships/shooter_ship.tscn" id="5_o3ny8"]
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[ext_resource type="PackedScene" uid="uid://dok3i8u5t1ka4" path="res://scenes/Ships/player_ship.tscn" id="7_jyplv"]
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[node name="StarSystem" instance=ExtResource("1_2ai1l")]
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width = 16384
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height = 16384
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[node name="Stars" parent="." index="0"]
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scroll_offset = Vector2(681.667, 317.783)
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stars_amount = 4000
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[node name="Nebula" parent="Background" index="0" node_paths=PackedStringArray("tracked_node")]
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tracked_node = NodePath("../../FactionPlayer/PlayerShip")
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color_background = Color(0.276474, 0.0962249, 0.200656, 1)
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[node name="PlayerShip" parent="FactionPlayer" index="0" instance=ExtResource("7_jyplv")]
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process_mode = 0
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position = Vector2(19, 10)
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[node name="Base" parent="FactionPeaceful" index="0" instance=ExtResource("3_m5ica")]
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position = Vector2(1706, -5)
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[node name="KamikazeShip" parent="FactionAggressive" index="0" instance=ExtResource("4_i6rbg")]
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position = Vector2(-244, -914)
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[node name="ShooterShip" parent="FactionAggressive" index="1" instance=ExtResource("5_o3ny8")]
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position = Vector2(-833, 1073)
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102
scenes/Star System/star_system_template.tscn
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102
scenes/Star System/star_system_template.tscn
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[gd_scene load_steps=10 format=3 uid="uid://bsnrcw64qr2hr"]
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[ext_resource type="Script" path="res://scripts/Star System/star_system.gd" id="1_xx8w2"]
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[ext_resource type="PackedScene" uid="uid://dpggye27ln436" path="res://scenes/Star System/Required Scenes/star_generator.tscn" id="2_iqrn0"]
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[ext_resource type="Script" path="res://scripts/Star System/projectile_container.gd" id="3_h5cm3"]
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[ext_resource type="Material" uid="uid://bawhivm5cr2w" path="res://shaders/materials/nebula_shader.tres" id="4_o0ld7"]
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[ext_resource type="Script" path="res://scripts/Star System/nebula.gd" id="5_la84n"]
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[ext_resource type="PackedScene" uid="uid://c7is7y341f6wa" path="res://scenes/Star System/Required Scenes/pause_controller.tscn" id="6_61vq5"]
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[ext_resource type="Script" path="res://scripts/Star System/faction.gd" id="7_wm3vi"]
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[sub_resource type="GDScript" id="GDScript_4yoh5"]
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resource_name = "version_label"
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script/source = "extends Label
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func _ready():
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text = \"cosmic {version}\".format({\"version\" : Game.gameversion})
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if OS.has_feature(\"editor\"):
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text += \" uncompiled\\ndebug/prerelease version\"
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else:
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if Game.beta:
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text += \" beta\\nclosed beta\"
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"
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[sub_resource type="GDScript" id="GDScript_r38d8"]
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resource_name = "get_border_points"
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script/source = "extends Line2D
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@onready var star_system = get_parent()
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func _ready():
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var halved_width = star_system.width / 2
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var halved_height = star_system.height / 2
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points = [
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Vector2(-halved_width + width, -halved_height + width),
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Vector2(halved_width - width, -halved_height + width),
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Vector2(halved_width - width, halved_height - width),
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Vector2(-halved_width + width, halved_height - width)
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]
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"
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[node name="StarSystem" type="Node"]
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process_mode = 3
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script = ExtResource("1_xx8w2")
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pause_controller_scene = ExtResource("6_61vq5")
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[node name="Stars" parent="." instance=ExtResource("2_iqrn0")]
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[node name="ProjectileContainer" type="Node" parent="."]
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process_mode = 1
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script = ExtResource("3_h5cm3")
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[node name="CanvasLayer" type="CanvasLayer" parent="."]
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[node name="Version" type="Label" parent="CanvasLayer"]
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z_index = 4096
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z_as_relative = false
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offset_top = 6.0
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offset_right = 1280.0
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offset_bottom = 29.0
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text = "GammaCosmicRays version Ifre 1.0"
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horizontal_alignment = 1
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script = SubResource("GDScript_4yoh5")
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[node name="Background" type="CanvasLayer" parent="."]
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process_mode = 1
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layer = -10
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[node name="Nebula" type="ColorRect" parent="Background"]
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z_index = -100
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material = ExtResource("4_o0ld7")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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script = ExtResource("5_la84n")
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color_background = Color(0.36, 0.18612, 0.1116, 1)
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[node name="FactionPlayer" type="Node" parent="."]
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script = ExtResource("7_wm3vi")
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faction = 1
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[node name="FactionPeaceful" type="Node" parent="."]
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script = ExtResource("7_wm3vi")
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faction = 2
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[node name="FactionNeutral" type="Node" parent="."]
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script = ExtResource("7_wm3vi")
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faction = 3
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[node name="FactionAggressive" type="Node" parent="."]
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script = ExtResource("7_wm3vi")
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faction = 4
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[node name="SystemBorder" type="Line2D" parent="."]
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z_index = -99
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points = PackedVector2Array(0, 0, 1280, 0, 1280, 720, 0, 720)
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closed = true
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width = 8.0
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default_color = Color(1, 1, 1, 0.521569)
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script = SubResource("GDScript_r38d8")
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