Rewriting ships: Added weapon base and changed hull parent to Node
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95274d0a5b
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6957169ba5
13 changed files with 121 additions and 37 deletions
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@ -1,21 +1,13 @@
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[gd_scene load_steps=5 format=3 uid="uid://dok3i8u5t1ka4"]
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[gd_scene load_steps=4 format=3 uid="uid://dok3i8u5t1ka4"]
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[ext_resource type="PackedScene" uid="uid://bjkshql8ut6hk" path="res://scenes/Ships/ship.tscn" id="1_6x7bu"]
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[ext_resource type="Shader" path="res://shaders/ship.gdshader" id="2_dbojl"]
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[ext_resource type="Script" path="res://scripts/Ship/player_input_controller.gd" id="3_0e84a"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_u1mh3"]
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resource_local_to_scene = true
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resource_name = "Shield Material"
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shader = ExtResource("2_dbojl")
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shader_parameter/wave_centers = PackedVector2Array()
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shader_parameter/wave_distances = PackedFloat32Array(-1)
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shader_parameter/color = Color(1, 0, 0, 1)
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shader_parameter/max_distance = 20.0
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shader_parameter/bublic_size = 20.0
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[ext_resource type="PackedScene" uid="uid://ryy1tdrxmjav" path="res://scenes/Ships/Modules/Weapons/weapon.tscn" id="4_fy1be"]
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[node name="PlayerShip" instance=ExtResource("1_6x7bu")]
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material = SubResource("ShaderMaterial_u1mh3")
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[node name="InputController" type="Node2D" parent="." index="3"]
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[node name="InputController" type="Node2D" parent="." index="0"]
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script = ExtResource("3_0e84a")
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[node name="Weapon" parent="Weapons" index="0" instance=ExtResource("4_fy1be")]
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action_id = "primary"
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