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32 changed files with 114 additions and 186 deletions
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@ -44,7 +44,7 @@ var touching_dock = false
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var player_ship = null
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func _ready():
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get_tree().current_scene.bases.append(self)
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star_system.bases.append(self)
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mouse_entered.connect(star_system.set_targeted_node.bind(self))
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mouse_exited.connect(star_system.clear_targeted_node)
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gate_area.body_entered.connect(gate_area_body_entered)
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