Made pause controller to be created on player if it exists
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11 changed files with 129 additions and 17 deletions
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@ -28,7 +28,7 @@ class_name Shield
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## Indicates if shield will charge
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var can_recharge_shield: bool = false
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## Indicates if laser will charge
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var can_recharge_laser: bool = true
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var can_recharge_laser: bool = false
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func _ready() -> void:
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shield_recharge_timer.timeout.connect(shield_timer_out)
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