Rewriting ships: Added shields and weapons holder
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17 changed files with 396 additions and 24 deletions
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@ -4,6 +4,7 @@ class_name Game
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enum ITEM_TYPE {VALUABLE, WEAPON, HULL, SHIELD, ENGINE, AMMUNITION}
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enum AMMO_TYPE {NULL, LASER_ENERGY, ROCKETS}
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enum BASE_TYPE {POWER, MINING, FOOD, TRADING, MODULE}
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enum Faction {Player, Peaceful, Neutral, Aggressive}
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const DEFAULT_ITEM = preload("res://items/test_item.tres")
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const DEFAULT_WEAPON = preload("res://scenes/weapons/presets/SingleLaserMk1.tscn")
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@ -12,7 +13,7 @@ const DEFAULT_ENGINE = preload("res://scenes/engines/starterengine.tscn")
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const DEFAULT_SHIELD = preload("res://scenes/shields/startershield.tscn")
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const salt = "2ndbeam"
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const gameversion = "Ictar 1.1"
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const gameversion = "Ifre 1.0"
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const beta = false
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static var profile : Profile = Profile.new()
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