Added shooter ship
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parent
154da5104e
commit
ab3ac4af66
10 changed files with 232 additions and 4 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=9 format=3 uid="uid://pev6k21vqaem"]
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[gd_scene load_steps=10 format=3 uid="uid://pev6k21vqaem"]
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[ext_resource type="Script" path="res://scripts/Ship/ship.gd" id="1_82bba"]
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[ext_resource type="PackedScene" uid="uid://bkd4gyhlota7l" path="res://scenes/Ships/Modules/Hulls/kamikaze_hull.tscn" id="2_165nu"]
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@ -9,6 +9,19 @@
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[ext_resource type="Script" path="res://scripts/State Machine/Kamikaze/WanderingState.gd" id="6_emcj1"]
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[ext_resource type="Script" path="res://scripts/State Machine/Kamikaze/AttackState.gd" id="7_ilmkp"]
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[sub_resource type="GDScript" id="GDScript_nif6i"]
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resource_name = "health_shield_counter"
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script/source = "extends Label
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## Text with placeholder
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@onready var unformatted_text: String = text
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## Shortcut to get_parent().get_parent().get_parent()
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@onready var ship: Ship = get_parent().get_parent().get_parent()
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func _process(_delta):
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text = unformatted_text.format([ship.hull.hp, ship.hull.max_hp, ship.shield.capacity, ship.shield.max_capacity])
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"
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[node name="KamikazeShip" type="Node2D"]
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script = ExtResource("1_82bba")
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@ -38,4 +51,24 @@ wait_time = 10.0
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[node name="AttackState" type="Node" parent="StateTree"]
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script = ExtResource("7_ilmkp")
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[node name="StatHolder" type="Node" parent="."]
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[node name="StatCarry" type="Node2D" parent="StatHolder"]
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[node name="HealthShield" type="Label" parent="StatHolder/StatCarry"]
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offset_left = -49.0
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offset_top = -133.0
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offset_right = 50.0
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offset_bottom = -84.0
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text = "{0}/{1} HP
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{2}/{3} SP"
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horizontal_alignment = 1
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vertical_alignment = 1
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script = SubResource("GDScript_nif6i")
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[node name="RemoteTransform2D" type="RemoteTransform2D" parent="."]
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remote_path = NodePath("../StatHolder/StatCarry")
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update_rotation = false
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update_scale = false
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[connection signal="timeout" from="StateTree/WanderingState/UpdateDestination" to="StateTree/WanderingState" method="update_destination"]
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