Implemented state machine & added NPC ship template

This commit is contained in:
2ndbeam 2024-05-01 17:45:17 +03:00
commit bda9232e72
15 changed files with 284 additions and 22 deletions

BIN
sprites/kamikaze.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.8 KiB

View file

@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bchkncbniclhh"
path="res://.godot/imported/kamikaze.png-a9865d0191d172f866fc5dbf442fac7a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://sprites/kamikaze.png"
dest_files=["res://.godot/imported/kamikaze.png-a9865d0191d172f866fc5dbf442fac7a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1