Added delivery quest (very crappy realisation)

This commit is contained in:
gotfishmakesticks 2023-11-21 12:59:19 +03:00
commit c6bf51f1b0
9 changed files with 71 additions and 13 deletions

View file

@ -15,8 +15,8 @@ var color_enemy
@onready var ship = $MainShip
@onready var bases = $Bases
@onready var enemy_faction = $EnemyFaction
signal enemy_destroyed
signal scene_ready
func _ready():
randomize()
@ -60,6 +60,7 @@ func _ready():
if data['got_reward']:
ship.quest.new = true
ship.quest_completed = true
scene_ready.emit()
func addtargetlist(body : Node2D):
if !can_target.has(body):