Added delivery quest (very crappy realisation)
This commit is contained in:
parent
33bcd65c53
commit
c6bf51f1b0
9 changed files with 71 additions and 13 deletions
|
|
@ -8,7 +8,7 @@ custom_features=""
|
|||
export_filter="all_resources"
|
||||
include_filter=""
|
||||
exclude_filter=""
|
||||
export_path="../executables/cosmic/gammacosmicrays ictar1.0.exe"
|
||||
export_path="../executables/cosmic/gammacosmicrays ictar1.1 beta.exe"
|
||||
encryption_include_filters=""
|
||||
encryption_exclude_filters=""
|
||||
encrypt_pck=false
|
||||
|
|
|
|||
|
|
@ -1,9 +1,10 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://c7iafvpoopwc0"]
|
||||
[gd_scene load_steps=7 format=3 uid="uid://c7iafvpoopwc0"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/objects/MinimapMarker.gd" id="1_j37jj"]
|
||||
[ext_resource type="Texture2D" uid="uid://bavanv7ua7qlx" path="res://sprites/minimaphostile.png" id="2_pfl45"]
|
||||
[ext_resource type="Texture2D" uid="uid://bqn08woclyoj0" path="res://sprites/minimapbase.png" id="3_sgrhe"]
|
||||
[ext_resource type="Texture2D" uid="uid://b1kf1jbsnw2m3" path="res://sprites/minimapbounty.png" id="4_4lyow"]
|
||||
[ext_resource type="Texture2D" uid="uid://de34fc1qbeajo" path="res://sprites/minimapquest.png" id="5_tj884"]
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_7tbqy"]
|
||||
animations = [{
|
||||
|
|
@ -16,6 +17,9 @@ animations = [{
|
|||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_4lyow")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_tj884")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
|
|
|
|||
|
|
@ -15,8 +15,8 @@ var color_enemy
|
|||
@onready var ship = $MainShip
|
||||
@onready var bases = $Bases
|
||||
@onready var enemy_faction = $EnemyFaction
|
||||
|
||||
signal enemy_destroyed
|
||||
signal scene_ready
|
||||
|
||||
func _ready():
|
||||
randomize()
|
||||
|
|
@ -60,6 +60,7 @@ func _ready():
|
|||
if data['got_reward']:
|
||||
ship.quest.new = true
|
||||
ship.quest_completed = true
|
||||
scene_ready.emit()
|
||||
|
||||
func addtargetlist(body : Node2D):
|
||||
if !can_target.has(body):
|
||||
|
|
|
|||
|
|
@ -17,6 +17,9 @@ func _on_body_entered(body):
|
|||
menu_inst.base = get_parent()
|
||||
body.find_child("GUI").add_child(menu_inst)
|
||||
body.minimap.visible = false
|
||||
if body.quest.type == Quest.TYPE.DELIVERY:
|
||||
if body.quest.data['destination'] == get_parent():
|
||||
body.quest.do_progress()
|
||||
|
||||
func _on_body_exited(body):
|
||||
if body is MainShip:
|
||||
|
|
|
|||
|
|
@ -11,9 +11,10 @@ var sell_prices : Array[float] = []
|
|||
var buy_prices : Array[float] = []
|
||||
|
||||
var quest : Quest = Quest.new()
|
||||
const available_quests : Array[Quest.TYPE]= [Quest.TYPE.ELIMINATION]
|
||||
const available_quests : Array[Quest.TYPE]= [Quest.TYPE.ELIMINATION, Quest.TYPE.DELIVERY]
|
||||
const restrictions_foreach_type : Dictionary = {
|
||||
Quest.TYPE.ELIMINATION : [Quest.RESTRICTIONS.NO_DEATHS, Quest.RESTRICTIONS.TIMER]
|
||||
Quest.TYPE.ELIMINATION : [Quest.RESTRICTIONS.NO_DEATHS, Quest.RESTRICTIONS.TIMER],
|
||||
Quest.TYPE.DELIVERY : [Quest.RESTRICTIONS.NO_DEATHS, Quest.RESTRICTIONS.NO_WEAPON, Quest.RESTRICTIONS.TIMER]
|
||||
}
|
||||
|
||||
func _ready():
|
||||
|
|
@ -44,6 +45,9 @@ func _ready():
|
|||
want_to_buy.append(Game.get_item("Water Barrel"))
|
||||
want_to_buy.append(Game.get_item("Energy Cell"))
|
||||
want_to_buy.append(Game.get_item("Raw Materials"))
|
||||
get_tree().current_scene.scene_ready.connect(post_ready)
|
||||
|
||||
func post_ready():
|
||||
update_prices()
|
||||
generate_quest()
|
||||
|
||||
|
|
@ -80,11 +84,17 @@ func generate_quest():
|
|||
Quest.TYPE.ELIMINATION:
|
||||
progress_max = difficulty * 2
|
||||
reward_money = 50 * progress_max * reward_multi
|
||||
if restrictions.has(Quest.RESTRICTIONS.NO_DEATHS):
|
||||
reward_money *= 1.5
|
||||
if restrictions.has(Quest.RESTRICTIONS.NO_WEAPON):
|
||||
reward_money *= 1.5
|
||||
if restrictions.has(Quest.RESTRICTIONS.TIMER):
|
||||
reward_money *= 1.5
|
||||
data['timer'] = int(difficulty * 30)
|
||||
Quest.TYPE.DELIVERY:
|
||||
var bases : Array[Node] = get_tree().current_scene.bases.get_children()
|
||||
bases.erase(self)
|
||||
data['destination'] = bases.pick_random()
|
||||
reward_money = 50
|
||||
if restrictions.has(Quest.RESTRICTIONS.TIMER):
|
||||
data['timer'] = int(difficulty * 30)
|
||||
var reward_multiplier = 1
|
||||
for rest in restrictions:
|
||||
reward_multiplier += 0.5
|
||||
reward_money *= reward_multiplier
|
||||
quest.create(quest_type, progress_max, reward_money, restrictions, data)
|
||||
|
|
|
|||
|
|
@ -46,6 +46,8 @@ func destroy():
|
|||
func add_quest(quest : Quest):
|
||||
if quest.restrictions.has(Quest.RESTRICTIONS.TIMER):
|
||||
get_tree().create_timer(quest.data['timer']).timeout.connect(timer_failed)
|
||||
if quest.type == Quest.TYPE.DELIVERY:
|
||||
minimap.add_marker(quest.data['destination'], "quest")
|
||||
|
||||
func kill_quest(success : bool):
|
||||
if success:
|
||||
|
|
|
|||
|
|
@ -8,13 +8,17 @@ var type = "hostile"
|
|||
var tmi = {
|
||||
"hostile": 0,
|
||||
"base": 1,
|
||||
"loot": 2
|
||||
"loot": 2,
|
||||
"quest": 3
|
||||
}
|
||||
|
||||
func _ready():
|
||||
marker.frame = tmi[type]
|
||||
|
||||
func _process(_delta):
|
||||
if !is_instance_valid(target):
|
||||
queue_free()
|
||||
return
|
||||
rotation = ship.global_position.angle_to_point(target.global_position)
|
||||
var sp_scale = 1024 / clamp(ship.global_position.distance_to(target.global_position), 512, 2048)
|
||||
marker.scale = Vector2(sp_scale, sp_scale)
|
||||
|
|
|
|||
BIN
sprites/minimapquest.png
Normal file
BIN
sprites/minimapquest.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 133 B |
34
sprites/minimapquest.png.import
Normal file
34
sprites/minimapquest.png.import
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://de34fc1qbeajo"
|
||||
path="res://.godot/imported/minimapquest.png-d076ee9177bcd2600d555f3fc64ee3c9.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/minimapquest.png"
|
||||
dest_files=["res://.godot/imported/minimapquest.png-d076ee9177bcd2600d555f3fc64ee3c9.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Loading…
Add table
Add a link
Reference in a new issue