Game data save/load, profile autoload
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11ea0f0d51
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7 changed files with 48 additions and 4 deletions
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[ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_ahhl5"]
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[node name="DoubleLaserMk1" type="Node2D" node_paths=PackedStringArray("shoot_timer", "spawner_points")]
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position = Vector2(8, 0)
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script = ExtResource("1_ugbl6")
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projectile = ExtResource("2_b52h8")
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ammo_type = "Laser Energy"
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@ -5,6 +5,7 @@
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[ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_n1sx7"]
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[node name="SingleLaser" type="Node2D" node_paths=PackedStringArray("shoot_timer", "spawner_points")]
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position = Vector2(8, 0)
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script = ExtResource("1_dwcuc")
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projectile = ExtResource("2_eiesu")
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ammo_type = "Laser Energy"
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@ -5,6 +5,7 @@
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[ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_7gexv"]
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[node name="SingleRocketMk1" type="Node2D" node_paths=PackedStringArray("shoot_timer", "spawner_points")]
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position = Vector2(16, 0)
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script = ExtResource("1_wdpx2")
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projectile = ExtResource("2_fypwx")
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ammo_type = "Rockets"
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