Rewriting ships: Movement system

This commit is contained in:
2ndbeam 2024-04-28 18:53:09 +03:00
commit e2b9fa6c69
10 changed files with 208 additions and 0 deletions

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[gd_scene load_steps=2 format=3 uid="uid://mw4kwxoeqch3"]
[ext_resource type="Script" path="res://scripts/Ship/engine.gd" id="1_e4bt7"]
[node name="Engine" type="Node2D"]
script = ExtResource("1_e4bt7")

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[gd_scene load_steps=3 format=3 uid="uid://bsu4eqwdfewwi"]
[ext_resource type="Script" path="res://scripts/Ship/hull.gd" id="1_7nfg8"]
[ext_resource type="Texture2D" uid="uid://beb76cssb3knp" path="res://sprites/ship.png" id="2_vhl4r"]
[node name="Hull" type="RigidBody2D"]
position = Vector2(0.5, 0)
gravity_scale = 0.0
angular_damp = 1.0
script = ExtResource("1_7nfg8")
[node name="Sprite" type="Sprite2D" parent="."]
texture = ExtResource("2_vhl4r")
[node name="Collision" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(-45.5, 14, -45.5, 64, -44.5, 64, 81.5, 1, 81.5, -1, -44.5, -64, -45.5, -64, -45.5, -14, -67.5, -14, -81.5, -28, -82.5, -28, -82.5, 28, -81.5, 28, -67.5, 14)

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[gd_scene load_steps=5 format=3 uid="uid://dok3i8u5t1ka4"]
[ext_resource type="PackedScene" uid="uid://bjkshql8ut6hk" path="res://scenes/Ships/ship.tscn" id="1_6x7bu"]
[ext_resource type="Shader" path="res://shaders/ship.gdshader" id="2_dbojl"]
[ext_resource type="Script" path="res://scripts/Ship/player_input_controller.gd" id="3_0e84a"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_u1mh3"]
resource_local_to_scene = true
resource_name = "Shield Material"
shader = ExtResource("2_dbojl")
shader_parameter/wave_centers = PackedVector2Array()
shader_parameter/wave_distances = PackedFloat32Array(-1)
shader_parameter/color = Color(1, 0, 0, 1)
shader_parameter/max_distance = 20.0
shader_parameter/bublic_size = 20.0
[node name="PlayerShip" instance=ExtResource("1_6x7bu")]
material = SubResource("ShaderMaterial_u1mh3")
[node name="InputController" type="Node2D" parent="." index="2"]
script = ExtResource("3_0e84a")

14
scenes/Ships/ship.tscn Normal file
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[gd_scene load_steps=5 format=3 uid="uid://bjkshql8ut6hk"]
[ext_resource type="Material" uid="uid://cw0827vwv7pc1" path="res://shaders/materials/ship_material.tres" id="1_ibfis"]
[ext_resource type="Script" path="res://scripts/Ship/ship.gd" id="2_n14ml"]
[ext_resource type="PackedScene" uid="uid://bsu4eqwdfewwi" path="res://scenes/Ships/Modules/Hulls/hull.tscn" id="3_upgeg"]
[ext_resource type="PackedScene" uid="uid://mw4kwxoeqch3" path="res://scenes/Ships/Modules/Engines/engine.tscn" id="4_adr14"]
[node name="Ship" type="Node2D"]
material = ExtResource("1_ibfis")
script = ExtResource("2_n14ml")
[node name="Hull" parent="." instance=ExtResource("3_upgeg")]
[node name="Engine" parent="." instance=ExtResource("4_adr14")]