Rewriting ships: Movement system

This commit is contained in:
2ndbeam 2024-04-28 18:53:09 +03:00
commit e2b9fa6c69
10 changed files with 208 additions and 0 deletions

14
scenes/Ships/ship.tscn Normal file
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@ -0,0 +1,14 @@
[gd_scene load_steps=5 format=3 uid="uid://bjkshql8ut6hk"]
[ext_resource type="Material" uid="uid://cw0827vwv7pc1" path="res://shaders/materials/ship_material.tres" id="1_ibfis"]
[ext_resource type="Script" path="res://scripts/Ship/ship.gd" id="2_n14ml"]
[ext_resource type="PackedScene" uid="uid://bsu4eqwdfewwi" path="res://scenes/Ships/Modules/Hulls/hull.tscn" id="3_upgeg"]
[ext_resource type="PackedScene" uid="uid://mw4kwxoeqch3" path="res://scenes/Ships/Modules/Engines/engine.tscn" id="4_adr14"]
[node name="Ship" type="Node2D"]
material = ExtResource("1_ibfis")
script = ExtResource("2_n14ml")
[node name="Hull" parent="." instance=ExtResource("3_upgeg")]
[node name="Engine" parent="." instance=ExtResource("4_adr14")]