New base menu template

This commit is contained in:
2ndbeam 2024-05-15 07:48:03 +03:00
commit f2cff37a22
12 changed files with 185 additions and 16 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=5 format=3 uid="uid://dk3nvl8f0v24e"]
[gd_scene load_steps=6 format=3 uid="uid://dk3nvl8f0v24e"]
[ext_resource type="Script" path="res://scripts/Base/base.gd" id="1_dr4wr"]
[ext_resource type="Texture2D" uid="uid://3x77t3kd6v0x" path="res://sprites/Bases/triangle_base.png" id="1_nrkxw"]
[ext_resource type="PackedScene" uid="uid://crq284yed2if5" path="res://scenes/Base/base_menu.tscn" id="2_n6qqo"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4e5h0"]
size = Vector2(357, 4)
@ -15,6 +16,7 @@ collision_layer = 2
collision_mask = 7
input_pickable = true
script = ExtResource("1_dr4wr")
menu = ExtResource("2_n6qqo")
[node name="Sprite" type="Sprite2D" parent="."]
position = Vector2(0.5, 0.5)