[gd_scene load_steps=5 format=3 uid="uid://bf10g066l8grd"] [ext_resource type="PackedScene" uid="uid://ryy1tdrxmjav" path="res://scenes/Ships/Modules/Weapons/weapon.tscn" id="1_l10lx"] [ext_resource type="Texture2D" uid="uid://1yihkbdosopx" path="res://sprites/lasergun.png" id="2_5ysch"] [ext_resource type="Script" path="res://scripts/Weapons/laser.gd" id="2_qqcrf"] [ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_65sll"] [node name="Laser" node_paths=PackedStringArray("spawner_points") instance=ExtResource("1_l10lx")] script = ExtResource("2_qqcrf") max_gun_rotation = 30.0 id = "laser" ammo_type = "Laser Energy" ammo_consumption = 1.0 spawner_points = [NodePath("Gun")] [node name="Gun" type="Sprite2D" parent="." index="1"] texture = ExtResource("2_5ysch") centered = false offset = Vector2(0, -6.5) [node name="Frame" type="Sprite2D" parent="." index="2"] texture = ExtResource("3_65sll")