[gd_scene load_steps=4 format=3 uid="uid://dse2xxx501xuj"] [ext_resource type="Script" path="res://scripts/objects/weapon.gd" id="1_6r7e6"] [ext_resource type="PackedScene" uid="uid://djmoij5kuou3j" path="res://scenes/projectiles/Laser.tscn" id="2_8akh2"] [ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_ncnas"] [node name="SingleLaser" type="Node2D" node_paths=PackedStringArray("shoot_timer", "spawner_points")] script = ExtResource("1_6r7e6") projectile = ExtResource("2_8akh2") shoot_timer = NodePath("ShootingTimer") spawner_points = [NodePath("Spawner")] [node name="ShootingTimer" type="Timer" parent="."] wait_time = 0.25 one_shot = true [node name="SpawnerSprite" type="Sprite2D" parent="."] texture = ExtResource("3_ncnas") [node name="Spawner" type="Node2D" parent="."] position = Vector2(4, 0)