[gd_scene load_steps=4 format=3 uid="uid://cf11711uqb42j"] [ext_resource type="Script" path="res://scripts/objects/weapon.gd" id="1_dwcuc"] [ext_resource type="PackedScene" uid="uid://djmoij5kuou3j" path="res://scenes/projectiles/Laser.tscn" id="2_eiesu"] [ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_n1sx7"] [node name="SingleLaser" type="Node2D" node_paths=PackedStringArray("shoot_timer", "spawner_points")] script = ExtResource("1_dwcuc") projectile = ExtResource("2_eiesu") ammo_type = "Laser Energy" ammo_consumption = 1.0 shoot_timer = NodePath("ShootingTimer") spawner_points = [NodePath("Spawner")] [node name="ShootingTimer" type="Timer" parent="."] wait_time = 0.25 one_shot = true [node name="SpawnerSprite" type="Sprite2D" parent="."] texture = ExtResource("3_n1sx7") [node name="Spawner" type="Node2D" parent="."] position = Vector2(4, 0)