extends Node2D var map_width = 1280 var map_height = 720 @onready var b1 = $Control/MenuButton1 @onready var b2 = $Control/MenuButton2 @onready var b3 = $Control/MenuButton3 @onready var b4 = $Control/MenuButton4 @onready var b5 = $Control/MenuButton5 func _ready(): change_menu(0) func change_menu(id): match id: 0: b1.id = "NewGame" b2.id = "Profiles" b3.id = "Settings" b4.id = "Credits" b5.id = "ExitGame" 1: b1.id = "CreateProfile" b2.id = "LoadProfile" b3.id = "DeleteProfile" b4.id = "Back" b5.id = "Null" 2: b1.id = "" b2.id = "" b3.id = "" b4.id = "" b5.id = "" b1.change_name() b2.change_name() b3.change_name() b4.change_name() b5.change_name()