[gd_scene load_steps=3 format=3 uid="uid://djmoij5kuou3j"] [ext_resource type="Script" path="res://scripts/objects/projectile.gd" id="1_6nacn"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_mo2if"] size = Vector2(4, 32) [node name="Laser" type="Node2D" node_paths=PackedStringArray("collider")] script = ExtResource("1_6nacn") speed = 600.0 collider = NodePath("Collision") [node name="LaserBody" type="Line2D" parent="."] points = PackedVector2Array(2, 0, 30, 0) width = 4.0 begin_cap_mode = 2 end_cap_mode = 2 round_precision = 4 [node name="Collision" type="Area2D" parent="."] collision_layer = 4 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="Collision"] position = Vector2(16, -4.34399e-05) rotation = -1.5708 shape = SubResource("RectangleShape2D_mo2if")