[gd_scene load_steps=13 format=3 uid="uid://14k35mkjwi5i"] [ext_resource type="PackedScene" uid="uid://ccrs28h3b2tfy" path="res://scenes/MainShip.tscn" id="1_6fvpc"] [ext_resource type="Script" path="res://scripts/Space.gd" id="1_ppaw3"] [ext_resource type="PackedScene" uid="uid://dpggye27ln436" path="res://scenes/StarsController.tscn" id="3_jbyyq"] [ext_resource type="Script" path="res://scripts/ProjectilesContainer.gd" id="4_dtv2c"] [ext_resource type="PackedScene" uid="uid://dbtrc26016xov" path="res://scenes/StarterBase.tscn" id="5_bjt5p"] [ext_resource type="PackedScene" uid="uid://523dme3h6d6c" path="res://scenes/npcships/NPCShipDefault.tscn" id="6_67746"] [ext_resource type="Script" path="res://scripts/FactionRecoloring.gd" id="7_w8i61"] [ext_resource type="Shader" uid="uid://f6lhks6rp5jw" path="res://testicles.tres" id="9_h8ucp"] [ext_resource type="Gradient" uid="uid://c6bcjydbwm5id" path="res://scenes/SpaceGradient.tres" id="10_ijadn"] [sub_resource type="FastNoiseLite" id="FastNoiseLite_tgq2a"] noise_type = 3 frequency = 0.001 [sub_resource type="NoiseTexture2D" id="NoiseTexture2D_43qve"] width = 4096 height = 4096 seamless = true color_ramp = ExtResource("10_ijadn") noise = SubResource("FastNoiseLite_tgq2a") [sub_resource type="ShaderMaterial" id="ShaderMaterial_s2aaw"] shader = ExtResource("9_h8ucp") shader_parameter/penis = SubResource("NoiseTexture2D_43qve") [node name="Space" type="Node2D"] process_mode = 3 script = ExtResource("1_ppaw3") [node name="MainShip" parent="." instance=ExtResource("1_6fvpc")] [node name="Stars" parent="." instance=ExtResource("3_jbyyq")] [node name="Projectiles" type="Node2D" parent="."] process_mode = 1 script = ExtResource("4_dtv2c") [node name="StarterBase" parent="." instance=ExtResource("5_bjt5p")] position = Vector2(208, 5) rotation = -3.14159 [node name="EnemyFaction" type="Node2D" parent="."] process_mode = 1 script = ExtResource("7_w8i61") [node name="DefaultShip" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(-600, 930) [node name="DefaultShip2" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(595, 956) [node name="DefaultShip3" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(-28, 1361) [node name="DefaultShip4" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(-588, -1151) [node name="DefaultShip5" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(46, -1625) [node name="DefaultShip6" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(639, -1166) [node name="DefaultShip7" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(-1195, -764) [node name="DefaultShip8" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(-1786, -202) [node name="DefaultShip9" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(-1254, 416) [node name="DefaultShip10" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(1201, -766) [node name="DefaultShip11" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(1877, -168) [node name="DefaultShip12" parent="EnemyFaction" instance=ExtResource("6_67746")] position = Vector2(1212, 518) [node name="ColorRect" type="ColorRect" parent="."] z_index = -20 material = SubResource("ShaderMaterial_s2aaw") offset_left = -4096.0 offset_top = -4096.0 offset_right = 4096.0 offset_bottom = 4096.0