[gd_scene load_steps=3 format=3 uid="uid://djmoij5kuou3j"] [ext_resource type="Script" path="res://modules/projectile.gd" id="1_plpqo"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_mo2if"] size = Vector2(1, 8) [node name="Laser" type="Node2D" node_paths=PackedStringArray("Collider")] script = ExtResource("1_plpqo") Speed = 600.0 Collider = NodePath("Collision") [node name="LaserBody" type="Line2D" parent="."] points = PackedVector2Array(0, 0, 8, 0) width = 1.0 [node name="Collision" type="Area2D" parent="."] collision_layer = 4 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="Collision"] position = Vector2(4, 0) rotation = -1.5708 shape = SubResource("RectangleShape2D_mo2if")