[gd_scene load_steps=4 format=3 uid="uid://bhkuvj884yyan"] [ext_resource type="Script" path="res://modules/weapon.gd" id="1_wdpx2"] [ext_resource type="PackedScene" uid="uid://qr1h87np4sn1" path="res://scenes/projectiles/Rocket.tscn" id="2_fypwx"] [ext_resource type="Texture2D" uid="uid://c3gei46k8muk3" path="res://sprites/laserbox.png" id="3_7gexv"] [node name="SingleRocketMk1" type="Node2D" node_paths=PackedStringArray("ShootingTimer", "SpawnerPoints")] script = ExtResource("1_wdpx2") ShootingProjectile = ExtResource("2_fypwx") AmmoType = "Rockets" AmmoConsumption = 1.0 ShootingTimer = NodePath("ShootingTimer") SpawnerPoints = [NodePath("Spawner")] [node name="ShootingTimer" type="Timer" parent="."] wait_time = 0.5 one_shot = true [node name="SpawnerSprite" type="Sprite2D" parent="."] texture = ExtResource("3_7gexv") [node name="Spawner" type="Node2D" parent="."] position = Vector2(4, 0)