[gd_scene load_steps=3 format=3 uid="uid://c7is7y341f6wa"] [sub_resource type="Theme" id="Theme_d8vjy"] default_font_size = 48 [sub_resource type="GDScript" id="GDScript_6uw1d"] resource_name = "pause_controller" script/source = "extends Control # TODO: implement save ## Resumes game func _on_resume_button_up(): get_tree().current_scene.unpause() ## Saves profile and exits game func _on_exit_button_up(): get_tree().current_scene.unpause() get_tree().change_scene_to_file(\"res://scenes/MainMenu.tscn\") #Game.profile_save(get_tree().current_scene) " [node name="PauseController" type="Control"] process_mode = 2 layout_mode = 3 anchors_preset = 0 offset_right = 40.0 offset_bottom = 40.0 theme = SubResource("Theme_d8vjy") script = SubResource("GDScript_6uw1d") [node name="Resume" type="Button" parent="."] layout_mode = 0 offset_left = 444.0 offset_top = 254.0 offset_right = 779.0 offset_bottom = 329.0 text = "Resume game" [node name="Exit" type="Button" parent="."] layout_mode = 0 offset_left = 449.0 offset_top = 357.0 offset_right = 763.0 offset_bottom = 432.0 text = "Save and exit" [connection signal="button_up" from="Resume" to="." method="_on_resume_button_up"] [connection signal="button_up" from="Exit" to="." method="_on_exit_button_up"]