extends Node2D var MapWidth = 1280 var MapHeight = 720 var MenuID = 0 @onready var b1 = $Control/MenuButton1 @onready var b2 = $Control/MenuButton2 @onready var b3 = $Control/MenuButton3 @onready var b4 = $Control/MenuButton4 @onready var b5 = $Control/MenuButton5 func change_menu(id): match id: 0: b1.ID = "NewGame" b2.ID = "Profiles" b3.ID = "Settings" b4.ID = "Credits" b5.ID = "ExitGame" 1: b1.ID = "CreateProfile" b2.ID = "LoadProfile" b3.ID = "DeleteProfile" b4.ID = "Back" b5.ID = "Null" 2: b1.ID = "" b2.ID = "" b3.ID = "" b4.ID = "" b5.ID = "" b1.change_name() b2.change_name() b3.change_name() b4.change_name() b5.change_name()