extends Node2D class_name Hull @export var max_hp : float = 30 @export var max_fuel : float = 1000 @export var max_weight : float = 100 @onready var hp : float = max_hp @onready var fuel : float = max_fuel var weight : float = 0 var ammunition = { "n/a" : 0, "Laser Energy" : 100, "Rockets" : 10 } var max_ammunition = { "n/a" : 0, "Laser Energy" : 100, "Rockets" : 20 } var cargo = {}