extends Camera2D ## Desired value of zoom @export var normal_zoom: float = 0.4 ## Value of hull's scalar_velocity where zoom will be equal to normal_zoom @export var normal_zoom_velocity: float = 200.0 ## Maximum value of zoom @export var max_zoom: float = 0.5 ## Shortcut to get_parent() @onready var ship: PlayerShip = get_parent() func _process(_delta): var scalar_velocity = ship.hull.scalar_velocity zoom = Vector2(1, 1) * normal_zoom * (normal_zoom_velocity / (scalar_velocity + 1)) if zoom.x > max_zoom: zoom = Vector2(1, 1) * max_zoom