[gd_scene load_steps=8 format=3 uid="uid://bsnrcw64qr2hr"] [ext_resource type="Script" path="res://scripts/star_system.gd" id="1_xx8w2"] [ext_resource type="PackedScene" uid="uid://dpggye27ln436" path="res://scenes/Star Systems/Required Scenes/star_generator.tscn" id="2_iqrn0"] [ext_resource type="Script" path="res://scripts/misc/ProjectilesContainer.gd" id="3_h5cm3"] [ext_resource type="Material" uid="uid://bawhivm5cr2w" path="res://shaders/materials/nebula_shader.tres" id="4_o0ld7"] [ext_resource type="Script" path="res://scripts/nebula.gd" id="5_la84n"] [ext_resource type="PackedScene" uid="uid://c7is7y341f6wa" path="res://scenes/Star Systems/Required Scenes/pause_controller.tscn" id="6_61vq5"] [sub_resource type="GDScript" id="GDScript_4yoh5"] resource_name = "version_label" script/source = "extends Label func _ready(): text = \"cosmic {version}\".format({\"version\" : Game.gameversion}) if OS.has_feature(\"editor\"): text += \" uncompiled\\ndebug/prerelease version\" else: if Game.beta: text += \" beta\\nclosed beta\" " [node name="StarSystem" type="Node"] process_mode = 3 script = ExtResource("1_xx8w2") pause_controller_scene = ExtResource("6_61vq5") [node name="Stars" parent="." instance=ExtResource("2_iqrn0")] [node name="ProjectileContainer" type="Node" parent="."] process_mode = 1 script = ExtResource("3_h5cm3") [node name="Background" type="CanvasLayer" parent="."] process_mode = 1 layer = -10 [node name="Nebula" type="ColorRect" parent="Background"] z_index = -100 material = ExtResource("4_o0ld7") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("5_la84n") color_background = Color(0.36, 0.18612, 0.1116, 1) [node name="Version" type="Label" parent="Background"] z_index = 50 z_as_relative = false offset_top = 6.0 offset_right = 1280.0 offset_bottom = 29.0 text = "GammaCosmicRays version Ifre 1.0" horizontal_alignment = 1 script = SubResource("GDScript_4yoh5")